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--          Main.lua              --
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local storyboard = require( "storyboard" )

-- load the background image
function getBackground()
	background = display.newImageRect( "images/bg.jpg",  display.contentWidth,  display.contentHeight)
	background:setReferencePoint( display.TopLeftReferencePoint )
	background.x, background.y = 0, 0
	return background
end
-- load first scene
storyboard.gotoScene( "first" )
